bitterguardian: (Merlin circle)
[personal profile] bitterguardian
It's funny how quickly Balthazar and Horvath have become fast friends again. They were almost brothers, once upon a time, and without the nasty complication of being on opposite sides, or Balthazar being insane, they've fallen straight back into old ways.

So it's not all that unusual for Horvath to be visiting the Arcana Cabana, leaning casually against a counter and playing with a little stone statue of a bird while Balthazar rummages in a stack of cardboard boxes nearby, regaling him with stories of his travels, punctuated by the occasional sneeze from the dust he's stirring up. Horvath's hat and coat are still on, but only because he's just gotten there a few minutes ago, and they haven't moved to the back room for tea yet. Both the old sorcerers are looking forward to a peaceful afternoon of nostalgia, tea, and cookies.

Date: 2012-01-15 03:08 am (UTC)
grimholdkeeper: (focused)
From: [personal profile] grimholdkeeper
"Fair point," Balthazar takes the stairs down to the basement in a series of bounds, two at a time. Which he really shouldn't do, because his knees aren't that great.

At the bottom, he flicks a few switches, revealing the layout of the place. A couple crickets scatter at the sudden glow. There's patches of old carpet, and some side rooms are curtained off, and it smells like mildew and sandalwood (odd combination, that), but compared to the shop, it looks very prosaic. There are wine bottles, several file boxes on high shelves, and what looks like some out-of-date Christmas decorations. Also a battered rolltop desk along one wall, and a broken rocking chair.

In the center of the room, engraved into the floor, is the Merlin circle. The grooves around the outermost ring seem to be set with metal.

Date: 2012-01-15 03:40 am (UTC)
merlinian: (pretty colors!)
From: [personal profile] merlinian
Dave gasps theatrically.

"How did you know that? Did you just read my mind? I thought that sort of thing was frowned upon." And then he chuckles, falling silent once his feet leave the final step.

It's a nice place, but what really has his attention is the circle. He steps over to it slowly, bending down to get a closer look. "Whoa. Fancy."

Date: 2012-01-15 04:07 am (UTC)
grimholdkeeper: (studious)
From: [personal profile] grimholdkeeper
"Which aliens?" Balthazar asks cheerfully, but he's setting things out on the desktop, businesslike. "The grays or the reptillianoids?"

...what? He doesn't watch television, but he does listen to the radio and frequent independent bookstores.

Following Dave's gaze, he looks subtly pleased. "The outer circle is mostly silver. It has a stabilizing effect, without cancelling any spellwork withing the ring."

Date: 2012-01-15 06:22 pm (UTC)
merlinian: (careful consideration)
From: [personal profile] merlinian
"The grays," Dave answers promptly, happy to play along.

(And let's not mention how his little nerd heart is so thrilled that Balthazar knows they are grey, not green.)

He reaches out and runs a finger along the metal, pressing his lips together in thought. "I always wondered what was down here. Is this where you live?"

Date: 2012-01-15 09:34 pm (UTC)
grimholdkeeper: (working)
From: [personal profile] grimholdkeeper
"There's a very fine thread of gold in the center," he explains to Horvath. "There were more smiths around when I bought the place."

Balthazar probably has a few boxes of sci-fi pulps and back issues of 'Weird Tales' in his attic. A guy can go through a lot of books in a few decades.

He's mildly surprised by Dave's question. But then, he did imply he hadn't been here in a while. Something may have happened. But then, Balthazar wasn't planning on running the shop forever. "Well, not in the basement," he says. "There's an apartment in the floor above the shop. And a small attic."

It's all a bit oddly-shaped and labyrinthine, much like the way he packs inventory into the shop itself. One gets a distorted sense of physical space.

Date: 2012-01-16 02:11 am (UTC)
merlinian: (balthazar; oh yeaaaah we bad)
From: [personal profile] merlinian
"Mine... is also carved into my floor," Dave offers, lamely.

He then looks at Horvath, wrinkling his nose a little. "I didn't mean it like that! I just—I mean, come on. You know Balthazar. He's like a... tall, walking enigma. We don't usually have conversations like this."

Date: 2012-01-16 03:57 am (UTC)
grimholdkeeper: (PICKLE)
From: [personal profile] grimholdkeeper
"In your lab?" Balthazar glances at Dave with curiosity, but quickly gets distracted by the description of himself. It's not what he would have expected to hear.

Particularly not the tall part. He's not the tallest person in the room. Not the shortest, either, though.

"I'm an enigma?" He looks comically confused...and slightly flattered. He glances at Horvath questioningly.

To be fair, Dave is meeting him under vastly different circumstances. And he has no reason to be professorial, or mysterious, just now.

Date: 2012-01-16 04:20 am (UTC)
merlinian: (slightly amused)
From: [personal profile] merlinian
Balthazar might not physically be the tallest, but there's something about him in Dave's mind that makes him seem that way.

He shrugs. It seemed like the best word.

"Balthazar created it," he says, in reply to Horvath's question. "But I've made a few impressive ones in my day."

Date: 2012-01-16 04:54 am (UTC)
grimholdkeeper: (focused)
From: [personal profile] grimholdkeeper
He is fully capable of being spooky. And grouchy. Having Horvath to lean on has mellowed this version a little. "Twelve and a half," he corrects Horvath with dignity. That half was very important at the time.

Balthazar frowns at the cup of hair, wanting to ask questions, but unwilling to take the risk. "...I'd expect no less of you," he says to Dave after a moment, then looks at Horvath, beckoning him over. "Do you mind dealing with the aqua regia? I'll put out the salt."

Date: 2012-01-18 01:18 am (UTC)
merlinian: (looking up)
From: [personal profile] merlinian
Dave is totally not laughing at them. Nooooope.

He's just coughing into his hand, see?

While the two much older sorcerers do their thing, he's content to sit and watch quietly. If there's one thing his Balthazar taught him that he never forgets to do in the presence of other sorcerers, it's to watch.

He may have defeated Morgana, but Dave knows he's nowhere near knowing all he needs to know.

Date: 2012-01-20 01:05 am (UTC)
grimholdkeeper: (quizzical)
From: [personal profile] grimholdkeeper
Balthazar is oblivious to the amusement of the other two, considering the ritual before them. The frown of concentration might be more familiar to Dave, at least, than his previous, lighter mannerisms. He scatters grains of salt around the outside of the circle, then steps cautiously within the border and crouches near the symbol that represents Time, pulling out the stick of chalk and twiddling it thoughtfully in his fingers.

"The last time I fiddled with dimensions was when I was teaching Stuart," he says distantly. "I haven't had much call for it. You'd better check my figures after me, Maximus. Actually, you, too, Dave. If you don't know them you'll at least be getting a look at something new."

Date: 2012-01-20 09:01 pm (UTC)
merlinian: (I am so freaking cool)
From: [personal profile] merlinian
"Who's Stuart?" Dave asks, standing and stepping over to peer at Balthazar's work.

When Horvath moves his whatever that is—a cell phone?—he feels around in his pockets for his own, which is conveniently sitting back in his lab in the correct time.

He'd be lying (and badly, of course) if he said this wasn't kind of exciting.

Date: 2012-01-21 01:35 am (UTC)
grimholdkeeper: (focused)
From: [personal profile] grimholdkeeper
He writes figures in chalk on the floor around the circle, pausing to erase and replace one after a moment's consideration. They appear to be a blend of runes and mathematical symbols. It takes him a minute to pull out of whatever zone he's in mentally and answer the question.

"My last apprentice. From 1898 until 1907. But he's long gone." He frowns at nothing in particular, face downturned. "Stuart Prentiss. He was a good man. More of a philosopher than a fighter."

Date: 2012-01-26 01:36 am (UTC)
merlinian: (a terrible liar)
From: [personal profile] merlinian
Now there's a word Dave responds to. He notices Horvath's gesture, though—thankfully—and decides that it would be better not to follow that up with the question, "Gone? Like, dead?"

So instead he just nods and focuses his own gaze on the markings, silently trying to match them up against ones he's committed to memory.

Date: 2012-01-26 06:53 pm (UTC)
grimholdkeeper: (not bad)
From: [personal profile] grimholdkeeper
"I've had several, over the years. We both have, actually. Never stopped looking, and never will, but there are always children who need guidance, all over the world." Balthazar gives Horvath a grateful look, then hands him the chalk and backs up to give them both better access.

"Right. There's a difference between tapping into time and tapping into dimensions, although they're related fields. Playing with time is riskier in the sense that you can create a closed loop and annihilate yourself, but moving between dimensions creates the potential to get completely lost. I know of at least one sorcerer who did just that. Anything you can imagine exists somewhere, sometime. Also a number of things you can't imagine." He smiles wryly.

Date: 2012-01-30 01:14 am (UTC)
merlinian: (bwuh?)
From: [personal profile] merlinian
Dave refrains from making a 'you can stop looking; I'm right here!' comment.

He continues listening and continues nodding like he understands what's going on (he does—or most of it, anyway), but then he glances over at Horvath, one eyebrow raised curiously.

"A... what?"

Date: 2012-01-30 08:38 pm (UTC)
grimholdkeeper: (skeptical)
From: [personal profile] grimholdkeeper
Balthazar gives Horvath a long, even look. "After I just told him not to screw around between dimensions? You're making us look bad."

Secretly, he's amused, though, and with a shake of his head he answers Dave's question, "There are low-cost devices given out in the dimensional hub where Maximus and I met. They're called PINpoints. They're quantum rather than magical, strictly speaking. Although I suppose when you get to that level of complexity the difference is...not much. It's how we visit one another and communicate."

He has his in a pocket, and gets it out while Horvath checks his work. It looks more or less like a digital watch with extra buttons and a large display. "We can't use it to get you home, since we don't know what coordinates to put in, but you could take one with you and work from there, if you're willing to take the risk."

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Maxim Horvath

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